Soul calibur Soulcalibur IV4/6/2024 Only works against High attacks, Mid attacks, and Throws. A Repel ( ) that causes the opponent to stagger backwards.In Soulcalibur II, there are only two versions of Guard Impacts: Repels could be Reverse Impacted, but parries could not. Two Parries ( for High and Mid attacks, for Low and Mid attacks) that causes the opponent to stagger fowards, to the side of the defender.Īll attacks (including Throws), except for Unblockable attacks, could be Guard Impacted.Two Repels ( for High and Mid attacks, for Low and Mid attacks) that causes the opponent to stagger backwards.In Soulcalibur, there are four versions of Guard Impacts: In both versions of the game, you could not Guard Impact unblockable attacks, jumping attacks, throws, kicks, and punches. Reverse Impacts were also possible an opponent who got repelled could do a Guard Impact in response. Doing a Guard Impact no longer takes away a portion of your Weapon Gauge, although you can't act instantly as you could before. In Soul Edge Ver.II, Guard Impacts were changed so that they were now executed by pressing. ![]() However, similar to what happens when you block an attack, successfully performing a Guard Impact will still take away a portion of your Weapon Gauge. ![]() Successfully doing a Guard Impact allows the player to instantly act as the opponent staggers back. Continued abuse of our services will cause your IP address to be blocked indefinitely.In the first version of Soul Edge, Guard Impacts were performed by simply guarding just before an attack lands. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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